


There's a limited amount of space on the left side of the screen, and depending on your resolution, having 5 quests open at a time was already hiding certain other parts of the UI. We're also planning on introducing a third category of "quest", which makes it even more important to have the distinction and better overview. There are currently two main types of quests: standard quests (under "Story"), and event quests, and you can have a few different quests active within each of those categories at a time.Īn example issue that we observed was that you would need to click open and close a few quests to find the quest that you were actually trying to make progress on. We wanted to introduce a chance for better distinction between quests and quest types. Provide a better overview of quests and quest types There were actually quite a few things we were aiming to achieve with the new Quests Overview: On the left of the screen, you will see portraits of your advisors.Thank you for wanting to know more! Let's get right to it. If you click on one, you can do quests for them. Quests let you delve deeper into the game world, and they tell you the history of the world, its countries, and rulers.įulfilling quests is worth it – because you get interesting rewards such as goods, coins, supplies, units that are not tied to slots in military buildings, and diamonds. There are basically two different types of quests. Your right-hand man, Ragu Silvertongue, leads you through the main story. You cannot refuse his quests – you have to do them. At a later point in the game, there will be a second questline with an additional storyline, quests which you can't abort either. Your other advisors give you very different assignments: Your architect Fernikus will often ask you to construct buildings, and your scientist Mandrubar will push for research. You can reject or discard those quests of your other advisors. There is no shame in doing so, and if you doubt a quest fits into your strategy, you can reject or discard it. This may even occasionally be necessary because unlike the quests of Ragu Silvertongue, it might happen that your advisors give you an unattainable quest. Most of the quests that you reject are, then, however, irrevocably gone, and you will get no chance to do them later.
